//
//  TYGuerdonSystemProtocol.h
//  AngerDragon
//
//  Created by gaotime_macbook_2 on 11-12-11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>

/// NPC携带的报酬系统(当被player摧毁后, 就要释放这些报酬给player)
@protocol TYGuerdonSystemProtocol
@required
/// 投放奖品, 在目标点
- (void) putInPrizes:(CGPoint) a_st_put_in_point;

@optional
/// 设置金钱
- (void)setMoney:(NSInteger) a_n_money;
/// 设置分数
- (void)setScore:(NSInteger) a_n_score;
/// 添加所携带的道具列表
- (void)setPropsList:(CCArray *) a_p_props_array;


@end
